C Specification
The VkPhysicalDeviceLimits structure is defined as:
// Provided by VK_VERSION_1_0
typedef struct VkPhysicalDeviceLimits {
uint32_t maxImageDimension1D;
uint32_t maxImageDimension2D;
uint32_t maxImageDimension3D;
uint32_t maxImageDimensionCube;
uint32_t maxImageArrayLayers;
uint32_t maxTexelBufferElements;
uint32_t maxUniformBufferRange;
uint32_t maxStorageBufferRange;
uint32_t maxPushConstantsSize;
uint32_t maxMemoryAllocationCount;
uint32_t maxSamplerAllocationCount;
VkDeviceSize bufferImageGranularity;
VkDeviceSize sparseAddressSpaceSize;
uint32_t maxBoundDescriptorSets;
uint32_t maxPerStageDescriptorSamplers;
uint32_t maxPerStageDescriptorUniformBuffers;
uint32_t maxPerStageDescriptorStorageBuffers;
uint32_t maxPerStageDescriptorSampledImages;
uint32_t maxPerStageDescriptorStorageImages;
uint32_t maxPerStageDescriptorInputAttachments;
uint32_t maxPerStageResources;
uint32_t maxDescriptorSetSamplers;
uint32_t maxDescriptorSetUniformBuffers;
uint32_t maxDescriptorSetUniformBuffersDynamic;
uint32_t maxDescriptorSetStorageBuffers;
uint32_t maxDescriptorSetStorageBuffersDynamic;
uint32_t maxDescriptorSetSampledImages;
uint32_t maxDescriptorSetStorageImages;
uint32_t maxDescriptorSetInputAttachments;
uint32_t maxVertexInputAttributes;
uint32_t maxVertexInputBindings;
uint32_t maxVertexInputAttributeOffset;
uint32_t maxVertexInputBindingStride;
uint32_t maxVertexOutputComponents;
uint32_t maxTessellationGenerationLevel;
uint32_t maxTessellationPatchSize;
uint32_t maxTessellationControlPerVertexInputComponents;
uint32_t maxTessellationControlPerVertexOutputComponents;
uint32_t maxTessellationControlPerPatchOutputComponents;
uint32_t maxTessellationControlTotalOutputComponents;
uint32_t maxTessellationEvaluationInputComponents;
uint32_t maxTessellationEvaluationOutputComponents;
uint32_t maxGeometryShaderInvocations;
uint32_t maxGeometryInputComponents;
uint32_t maxGeometryOutputComponents;
uint32_t maxGeometryOutputVertices;
uint32_t maxGeometryTotalOutputComponents;
uint32_t maxFragmentInputComponents;
uint32_t maxFragmentOutputAttachments;
uint32_t maxFragmentDualSrcAttachments;
uint32_t maxFragmentCombinedOutputResources;
uint32_t maxComputeSharedMemorySize;
uint32_t maxComputeWorkGroupCount[3];
uint32_t maxComputeWorkGroupInvocations;
uint32_t maxComputeWorkGroupSize[3];
uint32_t subPixelPrecisionBits;
uint32_t subTexelPrecisionBits;
uint32_t mipmapPrecisionBits;
uint32_t maxDrawIndexedIndexValue;
uint32_t maxDrawIndirectCount;
float maxSamplerLodBias;
float maxSamplerAnisotropy;
uint32_t maxViewports;
uint32_t maxViewportDimensions[2];
float viewportBoundsRange[2];
uint32_t viewportSubPixelBits;
size_t minMemoryMapAlignment;
VkDeviceSize minTexelBufferOffsetAlignment;
VkDeviceSize minUniformBufferOffsetAlignment;
VkDeviceSize minStorageBufferOffsetAlignment;
int32_t minTexelOffset;
uint32_t maxTexelOffset;
int32_t minTexelGatherOffset;
uint32_t maxTexelGatherOffset;
float minInterpolationOffset;
float maxInterpolationOffset;
uint32_t subPixelInterpolationOffsetBits;
uint32_t maxFramebufferWidth;
uint32_t maxFramebufferHeight;
uint32_t maxFramebufferLayers;
VkSampleCountFlags framebufferColorSampleCounts;
VkSampleCountFlags framebufferDepthSampleCounts;
VkSampleCountFlags framebufferStencilSampleCounts;
VkSampleCountFlags framebufferNoAttachmentsSampleCounts;
uint32_t maxColorAttachments;
VkSampleCountFlags sampledImageColorSampleCounts;
VkSampleCountFlags sampledImageIntegerSampleCounts;
VkSampleCountFlags sampledImageDepthSampleCounts;
VkSampleCountFlags sampledImageStencilSampleCounts;
VkSampleCountFlags storageImageSampleCounts;
uint32_t maxSampleMaskWords;
VkBool32 timestampComputeAndGraphics;
float timestampPeriod;
uint32_t maxClipDistances;
uint32_t maxCullDistances;
uint32_t maxCombinedClipAndCullDistances;
uint32_t discreteQueuePriorities;
float pointSizeRange[2];
float lineWidthRange[2];
float pointSizeGranularity;
float lineWidthGranularity;
VkBool32 strictLines;
VkBool32 standardSampleLocations;
VkDeviceSize optimalBufferCopyOffsetAlignment;
VkDeviceSize optimalBufferCopyRowPitchAlignment;
VkDeviceSize nonCoherentAtomSize;
} VkPhysicalDeviceLimits;
Members
The VkPhysicalDeviceLimits are properties of the physical device.
These are available in the limits member of the
VkPhysicalDeviceProperties structure which is returned from
vkGetPhysicalDeviceProperties.
Description
-
maxImageDimension1Dis the largest dimension (width) that is guaranteed to be supported for all images created with animageTypeof VK_IMAGE_TYPE_1D. Some combinations of image parameters (format, usage, etc.) may allow support for larger dimensions, which can be queried using vkGetPhysicalDeviceImageFormatProperties. -
maxImageDimension2Dis the largest dimension (widthorheight) that is guaranteed to be supported for all images created with animageTypeof VK_IMAGE_TYPE_2D and without VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT set inflags. Some combinations of image parameters (format, usage, etc.) may allow support for larger dimensions, which can be queried using vkGetPhysicalDeviceImageFormatProperties. -
maxImageDimension3Dis the largest dimension (width,height, ordepth) that is guaranteed to be supported for all images created with animageTypeof VK_IMAGE_TYPE_3D. Some combinations of image parameters (format, usage, etc.) may allow support for larger dimensions, which can be queried using vkGetPhysicalDeviceImageFormatProperties. -
maxImageDimensionCubeis the largest dimension (widthorheight) that is guaranteed to be supported for all images created with animageTypeof VK_IMAGE_TYPE_2D and with VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT set inflags. Some combinations of image parameters (format, usage, etc.) may allow support for larger dimensions, which can be queried using vkGetPhysicalDeviceImageFormatProperties. -
maxImageArrayLayersis the maximum number of layers (arrayLayers) for an image. -
maxTexelBufferElementsis the maximum number of addressable texels for a buffer view created on a buffer which was created with the VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT or VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT usage flag set. -
maxUniformBufferRangeis the maximum value that can be specified in therangemember of a VkDescriptorBufferInfo structure passed to vkUpdateDescriptorSets for descriptors of type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC. -
maxStorageBufferRangeis the maximum value that can be specified in therangemember of a VkDescriptorBufferInfo structure passed to vkUpdateDescriptorSets for descriptors of type VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC. If theshader64BitIndexingfeature is enabled, this limit does not apply. -
maxPushConstantsSizeis the maximum size, in bytes, of the pool of push constant memory. For each of the push constant ranges indicated by thepPushConstantRangesmember of the VkPipelineLayoutCreateInfo structure, (offset+size) must be less than or equal to this limit. -
maxMemoryAllocationCountis the maximum number of device memory allocations, as created by vkAllocateMemory, which can simultaneously exist. -
maxSamplerAllocationCountis the maximum number of sampler objects, as created by vkCreateSampler, which can simultaneously exist on a device. If thedescriptorHeapfeature is enabled and the application intends to use embedded samplers, the number advertised here is effectively reduced by the quotient ofminSamplerHeapReservedRangeWithEmbeddeddivided bysamplerDescriptorSize, to provide storage for embedded samplers when switching to heaps. If embedded samplers are not used, this can be ignored. -
bufferImageGranularityis the granularity, in bytes, at which buffer or linear image resources, linear or optimal tensor resources, and optimal image resources can be bound to adjacent offsets in the sameVkDeviceMemoryobject without aliasing. See Buffer-Image Granularity for more details. -
sparseAddressSpaceSizeis the total amount of address space available, in bytes, for sparse memory resources. This is an upper bound on the sum of the sizes of all sparse resources, regardless of whether any memory is bound to them. If theextendedSparseAddressSpacefeature is enabled, then the difference betweenextendedSparseAddressSpaceSizeandsparseAddressSpaceSizecan also be used, byVkImagecreated with theusagemember of VkImageCreateInfo only containing bits inextendedSparseImageUsageFlagsandVkBuffercreated with theusagemember of VkBufferCreateInfo only containing bits inextendedSparseBufferUsageFlags. -
maxBoundDescriptorSetsis the maximum number of descriptor sets that can be simultaneously used by a pipeline. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-sets. -
maxPerStageDescriptorSamplersis the maximum number of samplers that can be accessible to a single shader stage in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_SAMPLER or VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. A descriptor is accessible to a shader stage when thestageFlagsmember of theVkDescriptorSetLayoutBindingstructure has the bit for that shader stage set. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-sampler and https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-combinedimagesampler. -
maxPerStageDescriptorUniformBuffersis the maximum number of uniform buffers that can be accessible to a single shader stage in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. A descriptor is accessible to a shader stage when thestageFlagsmember of theVkDescriptorSetLayoutBindingstructure has the bit for that shader stage set. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-uniformbuffer and https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-uniformbufferdynamic. -
maxPerStageDescriptorStorageBuffersis the maximum number of storage buffers that can be accessible to a single shader stage in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. A descriptor is accessible to a pipeline shader stage when thestageFlagsmember of theVkDescriptorSetLayoutBindingstructure has the bit for that shader stage set. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-storagebuffer and https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-storagebufferdynamic. -
maxPerStageDescriptorSampledImagesis the maximum number of sampled images that can be accessible to a single shader stage in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, or VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. A descriptor is accessible to a pipeline shader stage when thestageFlagsmember of theVkDescriptorSetLayoutBindingstructure has the bit for that shader stage set. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-combinedimagesampler, https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-sampledimage, and https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-uniformtexelbuffer. -
maxPerStageDescriptorStorageImagesis the maximum number of storage images that can be accessible to a single shader stage in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. A descriptor is accessible to a pipeline shader stage when thestageFlagsmember of theVkDescriptorSetLayoutBindingstructure has the bit for that shader stage set. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-storageimage, and https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-storagetexelbuffer. -
maxPerStageDescriptorInputAttachmentsis the maximum number of input attachments that can be accessible to a single shader stage in a pipeline layout, as well as the maximum usable input attachment index. Descriptors with a type of VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. A descriptor is accessible to a pipeline shader stage when thestageFlagsmember of theVkDescriptorSetLayoutBindingstructure has the bit for that shader stage set. These are only supported for the fragment stage. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-inputattachment.NotemaxPerStageDescriptorInputAttachmentswas originally only intended to limit the number of attachments per stage, not the number of available input indices across all shaders in a render pass. The input indices were allowed to be semi arbitrary for render pass objects, or fully arbitrary for dynamic rendering, however some implementations have fixed limits for them. Applications already exist that exceed this limit, and they will continue to work where they already did, but will fail to render on some platforms. For forward looking applications, this can be worked around by either making careful use of index remapping with VkRenderingInputAttachmentIndexInfo for dynamic rendering, or splitting a subpass with too many input attachments into multiple subpasses. -
maxPerStageResourcesis the maximum number of resources that can be accessible to a single shader stage in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, or VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. For the fragment shader stage the framebuffer color attachments also count against this limit. -
maxDescriptorSetSamplersis the maximum number of samplers that can be included in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_SAMPLER or VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-sampler and https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-combinedimagesampler. -
maxDescriptorSetUniformBuffersis the maximum number of uniform buffers that can be included in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-uniformbuffer and https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-uniformbufferdynamic. -
maxDescriptorSetUniformBuffersDynamicis the maximum number of dynamic uniform buffers that can be included in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-uniformbufferdynamic. -
maxDescriptorSetStorageBuffersis the maximum number of storage buffers that can be included in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-storagebuffer and https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-storagebufferdynamic. -
maxDescriptorSetStorageBuffersDynamicis the maximum number of dynamic storage buffers that can be included in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-storagebufferdynamic. -
maxDescriptorSetSampledImagesis the maximum number of sampled images that can be included in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, or VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-combinedimagesampler, https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-sampledimage, and https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-uniformtexelbuffer. -
maxDescriptorSetStorageImagesis the maximum number of storage images that can be included in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, or VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-storageimage, and https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-storagetexelbuffer. -
maxDescriptorSetInputAttachmentsis the maximum number of input attachments that can be included in a pipeline layout. Descriptors with a type of VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT count against this limit. Only descriptors in descriptor set layouts created without the VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT bit set count against this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#descriptorsets-inputattachment. -
maxVertexInputAttributesis the maximum number of vertex input attributes that can be specified for a graphics pipeline. These are described in the array ofVkVertexInputAttributeDescriptionstructures that are provided at graphics pipeline creation time via thepVertexAttributeDescriptionsmember of the VkPipelineVertexInputStateCreateInfo structure. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#fxvertex-attrib and https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#fxvertex-input. -
maxVertexInputBindingsis the maximum number of vertex buffers that can be specified for providing vertex attributes to a graphics pipeline. These are described in the array ofVkVertexInputBindingDescriptionstructures that are provided at graphics pipeline creation time via thepVertexBindingDescriptionsmember of the VkPipelineVertexInputStateCreateInfo structure. Thebindingmember ofVkVertexInputBindingDescriptionmust be less than this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#fxvertex-input. -
maxVertexInputAttributeOffsetis the maximum vertex input attribute offset that can be added to the vertex input binding stride. Theoffsetmember of theVkVertexInputAttributeDescriptionstructure must be less than or equal to this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#fxvertex-input. -
maxVertexInputBindingStrideis the maximum vertex input binding stride that can be specified in a vertex input binding. Thestridemember of theVkVertexInputBindingDescriptionstructure must be less than or equal to this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#fxvertex-input. -
maxVertexOutputComponentsis the maximum number of components of output variables which can be output by a vertex shader. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#shaders-vertex. -
maxTessellationGenerationLevelis the maximum tessellation generation level supported by the fixed-function tessellation primitive generator. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#tessellation. -
maxTessellationPatchSizeis the maximum patch size, in vertices, of patches that can be processed by the tessellation control shader and tessellation primitive generator. ThepatchControlPointsmember of the VkPipelineTessellationStateCreateInfo structure specified at pipeline creation time and the value provided in theOutputVerticesexecution mode of shader modules must be less than or equal to this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#tessellation. -
maxTessellationControlPerVertexInputComponentsis the maximum number of components of input variables which can be provided as per-vertex inputs to the tessellation control shader stage. -
maxTessellationControlPerVertexOutputComponentsis the maximum number of components of per-vertex output variables which can be output from the tessellation control shader stage. -
maxTessellationControlPerPatchOutputComponentsis the maximum number of components of per-patch output variables which can be output from the tessellation control shader stage. -
maxTessellationControlTotalOutputComponentsis the maximum total number of components of per-vertex and per-patch output variables which can be output from the tessellation control shader stage. -
maxTessellationEvaluationInputComponentsis the maximum number of components of input variables which can be provided as per-vertex inputs to the tessellation evaluation shader stage. -
maxTessellationEvaluationOutputComponentsis the maximum number of components of per-vertex output variables which can be output from the tessellation evaluation shader stage. -
maxGeometryShaderInvocationsis the maximum invocation count supported for instanced geometry shaders. The value provided in theInvocationsexecution mode of shader modules must be less than or equal to this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#geometry. -
maxGeometryInputComponentsis the maximum number of components of input variables which can be provided as inputs to the geometry shader stage. -
maxGeometryOutputComponentsis the maximum number of components of output variables which can be output from the geometry shader stage. -
maxGeometryOutputVerticesis the maximum number of vertices which can be emitted by any geometry shader. -
maxGeometryTotalOutputComponentsis the maximum total number of components of output variables, across all emitted vertices, which can be output from the geometry shader stage. -
maxFragmentInputComponentsis the maximum number of components of input variables which can be provided as inputs to the fragment shader stage. -
maxFragmentOutputAttachmentsis the maximum number of output attachments which can be written to by the fragment shader stage. -
maxFragmentDualSrcAttachmentsis the maximum number of output attachments which can be written to by the fragment shader stage when blending is enabled and one of the dual source blend modes is in use. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#framebuffer-dsb anddualSrcBlend. -
maxFragmentCombinedOutputResourcesis the total number of storage buffers, storage images, and outputLocationdecorated color attachments (described in Fragment Output Interface) which can be used in the fragment shader stage. -
maxComputeSharedMemorySizeis the maximum total storage size, in bytes, available for variables declared with theWorkgroupstorage class in shader modules (or with thesharedstorage qualifier in GLSL) in the compute shader stage. -
maxComputeWorkGroupCount[3] is the maximum number of local workgroups that can be dispatched by a single dispatching command. These three values represent the maximum number of local workgroups for the X, Y, and Z dimensions, respectively. The workgroup count parameters to the dispatching commands must be less than or equal to the corresponding limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#dispatch. -
maxComputeWorkGroupInvocationsis the maximum total number of compute shader invocations in a single local workgroup. The product of the X, Y, and Z sizes, as specified by theLocalSizeorLocalSizeIdexecution mode in shader modules or by the object decorated by theWorkgroupSizedecoration, must be less than or equal to this limit. -
maxComputeWorkGroupSize[3] is the maximum size of a local compute workgroup, per dimension. These three values represent the maximum local workgroup size in the X, Y, and Z dimensions, respectively. Thex,y, andzsizes, as specified by theLocalSizeorLocalSizeIdexecution mode or by the object decorated by theWorkgroupSizedecoration in shader modules, must be less than or equal to the corresponding limit. -
subPixelPrecisionBitsis the number of bits of subpixel precision in framebuffer coordinates xf and yf. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#primsrast. -
subTexelPrecisionBitsis the number of bits of precision in the division along an axis of an image used for minification and magnification filters. 2subTexelPrecisionBitsis the actual number of divisions along each axis of the image represented. Sub-texel values calculated during image sampling will snap to these locations when generating the filtered results. -
mipmapPrecisionBitsis the number of bits of division that the LOD calculation for mipmap fetching get snapped to when determining the contribution from each mip level to the mip filtered results. 2mipmapPrecisionBitsis the actual number of divisions. -
maxDrawIndexedIndexValueis the maximum index value that can be used for indexed draw calls when using 32-bit indices. This excludes the primitive restart index value of 0xFFFFFFFF. SeefullDrawIndexUint32. -
maxDrawIndirectCountis the maximum draw count that is supported for indirect drawing calls. SeemultiDrawIndirect. -
maxSamplerLodBiasis the maximum absolute sampler LOD bias. The sum of themipLodBiasmember of the VkSamplerCreateInfo structure and theBiasoperand of image sampling operations in shader modules (or 0 if noBiasoperand is provided to an image sampling operation) are clamped to the range [-maxSamplerLodBias,+maxSamplerLodBias]. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#samplers-mipLodBias. -
maxSamplerAnisotropyis the maximum degree of sampler anisotropy. The maximum degree of anisotropic filtering used for an image sampling operation is the minimum of themaxAnisotropymember of the VkSamplerCreateInfo structure and this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#samplers-maxAnisotropy. -
maxViewportsis the maximum number of active viewports. TheviewportCountmember of the VkPipelineViewportStateCreateInfo structure that is provided at pipeline creation must be less than or equal to this limit. -
maxViewportDimensions[2] are the maximum viewport dimensions in the X (width) and Y (height) dimensions, respectively. The maximum viewport dimensions must be greater than or equal to the largest image which can be created and used as a framebuffer attachment. See Controlling the Viewport. -
viewportBoundsRange[2] is the [minimum, maximum] range that the corners of a viewport must be contained in. This range must be at least [-2 ×size, 2 ×size- 1], wheresize= max(maxViewportDimensions[0],maxViewportDimensions[1]). See Controlling the Viewport.NoteThe intent of the
viewportBoundsRangelimit is to allow a maximum sized viewport to be arbitrarily shifted relative to the output target as long as at least some portion intersects. This would give a bounds limit of [-size+ 1, 2 ×size- 1] which would allow all possible non-empty-set intersections of the output target and the viewport. Since these numbers are typically powers of two, picking the signed number range using the smallest possible number of bits ends up with the specified range. -
viewportSubPixelBitsis the number of bits of subpixel precision for viewport bounds. The subpixel precision that floating-point viewport bounds are interpreted at is given by this limit. -
minMemoryMapAlignmentis the minimum required alignment, in bytes, of host visible memory allocations within the host address space. When mapping a memory allocation with vkMapMemory, subtractingoffsetbytes from the returned pointer will always produce an integer multiple of this limit. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#memory-device-hostaccess. The value must be a power of two. -
minTexelBufferOffsetAlignmentis the minimum required alignment, in bytes, for theoffsetmember of the VkBufferViewCreateInfo structure for texel buffers. The value must be a power of two. If thetexelBufferAlignmentfeature is enabled, this limit is equivalent to the maximum of theuniformTexelBufferOffsetAlignmentBytesandstorageTexelBufferOffsetAlignmentBytesmembers of VkPhysicalDeviceTexelBufferAlignmentProperties, but smaller alignment is optionally allowed bystorageTexelBufferOffsetSingleTexelAlignmentanduniformTexelBufferOffsetSingleTexelAlignment. If thetexelBufferAlignmentfeature is not enabled, VkBufferViewCreateInfo::offsetmust be a multiple of this value. -
minUniformBufferOffsetAlignmentis the minimum required alignment, in bytes, for theoffsetmember of theVkDescriptorBufferInfostructure for uniform buffers. When a descriptor of type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC is updated, theoffsetmust be an integer multiple of this limit. Similarly, dynamic offsets for uniform buffers must be multiples of this limit. The value must be a power of two. -
minStorageBufferOffsetAlignmentis the minimum required alignment, in bytes, for theoffsetmember of theVkDescriptorBufferInfostructure for storage buffers. When a descriptor of type VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC is updated, theoffsetmust be an integer multiple of this limit. Similarly, dynamic offsets for storage buffers must be multiples of this limit. The value must be a power of two. -
minTexelOffsetis the minimum offset value for theOffsetorConstOffsetimage operand of any of theOpImageSample*orOpImageFetch*image instructions. -
maxTexelOffsetis the maximum offset value for theOffsetorConstOffsetimage operand of any of theOpImageSample*orOpImageFetch*image instructions. -
minTexelGatherOffsetis the minimum offset value for theOffset,ConstOffset, orConstOffsetsimage operands of any of theOpImage*Gatherimage instructions. -
maxTexelGatherOffsetis the maximum offset value for theOffset,ConstOffset, orConstOffsetsimage operands of any of theOpImage*Gatherimage instructions. -
minInterpolationOffsetis the base minimum (inclusive) negative offset value for theOffsetoperand of theInterpolateAtOffsetextended instruction. -
maxInterpolationOffsetis the base maximum (inclusive) positive offset value for theOffsetoperand of theInterpolateAtOffsetextended instruction. -
subPixelInterpolationOffsetBitsis the number of fractional bits that thexandyoffsets to theInterpolateAtOffsetextended instruction may be rounded to as fixed-point values. -
maxFramebufferWidthis the maximum width for a framebuffer. Thewidthmember of the VkFramebufferCreateInfo structure must be less than or equal to this limit. -
maxFramebufferHeightis the maximum height for a framebuffer. Theheightmember of the VkFramebufferCreateInfo structure must be less than or equal to this limit. -
maxFramebufferLayersis the maximum layer count for a layered framebuffer. Thelayersmember of the VkFramebufferCreateInfo structure must be less than or equal to this limit. -
framebufferColorSampleCountsis a bitmask1 of VkSampleCountFlagBits indicating the color sample counts that are supported for all framebuffer color attachments with floating- or fixed-point formats. For color attachments with integer formats, seeframebufferIntegerColorSampleCounts. -
framebufferDepthSampleCountsis a bitmask1 of VkSampleCountFlagBits indicating the supported depth sample counts for all framebuffer depth/stencil attachments, when the format includes a depth component. -
framebufferStencilSampleCountsis a bitmask1 of VkSampleCountFlagBits indicating the supported stencil sample counts for all framebuffer depth/stencil attachments, when the format includes a stencil component. -
framebufferNoAttachmentsSampleCountsis a bitmask1 of VkSampleCountFlagBits indicating the supported sample counts for a subpass which uses no attachments. -
maxColorAttachmentsis the maximum number of color attachments that can be used by a subpass in a render pass. ThecolorAttachmentCountmember of theVkSubpassDescriptionorVkSubpassDescription2structure must be less than or equal to this limit. -
sampledImageColorSampleCountsis a bitmask1 of VkSampleCountFlagBits indicating the sample counts supported for all 2D images created with VK_IMAGE_TILING_OPTIMAL, the VK_IMAGE_USAGE_SAMPLED_BIT usage flag set, and a non-integer color format. -
sampledImageIntegerSampleCountsis a bitmask1 of VkSampleCountFlagBits indicating the sample counts supported for all 2D images created with VK_IMAGE_TILING_OPTIMAL, the VK_IMAGE_USAGE_SAMPLED_BIT usage flag set, and an integer color format. -
sampledImageDepthSampleCountsis a bitmask1 of VkSampleCountFlagBits indicating the sample counts supported for all 2D images created with VK_IMAGE_TILING_OPTIMAL, the VK_IMAGE_USAGE_SAMPLED_BIT usage flag set, and a depth format. -
sampledImageStencilSampleCountsis a bitmask1 of VkSampleCountFlagBits indicating the sample counts supported for all 2D images created with VK_IMAGE_TILING_OPTIMAL, the VK_IMAGE_USAGE_SAMPLED_BIT usage flag set, and a stencil format. -
storageImageSampleCountsis a bitmask1 of VkSampleCountFlagBits indicating the sample counts supported for all 2D images created with VK_IMAGE_TILING_OPTIMAL, and the VK_IMAGE_USAGE_STORAGE_BIT usage flag set. -
maxSampleMaskWordsis the maximum number of array elements of a variable decorated with theSampleMaskbuilt-in decoration. -
timestampComputeAndGraphicsspecifies support for timestamps on all graphics and compute queues. If this limit is VK_TRUE, all queues that advertise the VK_QUEUE_GRAPHICS_BIT or VK_QUEUE_COMPUTE_BIT in theVkQueueFamilyProperties::queueFlagssupportVkQueueFamilyProperties::timestampValidBitsof at least 36. See Timestamp Queries. -
timestampPeriodis the number of nanoseconds required for a timestamp query to be incremented by 1. See Timestamp Queries. -
maxClipDistancesis the maximum number of clip distances that can be used in a single shader stage. The size of any array declared with theClipDistancebuilt-in decoration in a shader module must be less than or equal to this limit. -
maxCullDistancesis the maximum number of cull distances that can be used in a single shader stage. The size of any array declared with theCullDistancebuilt-in decoration in a shader module must be less than or equal to this limit. -
maxCombinedClipAndCullDistancesis the maximum combined number of clip and cull distances that can be used in a single shader stage. The sum of the sizes of all arrays declared with theClipDistanceandCullDistancebuilt-in decoration used by a single shader stage in a shader module must be less than or equal to this limit. -
discreteQueuePrioritiesis the number of discrete priorities that can be assigned to a queue based on the value of each member of VkDeviceQueueCreateInfo::pQueuePriorities. This must be at least 2, and levels must be spread evenly over the range, with at least one level at 1.0, and another at 0.0. See https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#devsandqueues-priority. -
pointSizeRange[2] is the range [minimum,maximum] of supported sizes for points. Values written to variables decorated with thePointSizebuilt-in decoration are clamped to this range. -
lineWidthRange[2] is the range [minimum,maximum] of supported widths for lines. Values specified by thelineWidthmember of the VkPipelineRasterizationStateCreateInfo or thelineWidthparameter tovkCmdSetLineWidthare clamped to this range. -
pointSizeGranularityis the granularity of supported point sizes. Not all point sizes in the range defined bypointSizeRangeare supported. This limit specifies the granularity (or increment) between successive supported point sizes. -
lineWidthGranularityis the granularity of supported line widths. Not all line widths in the range defined bylineWidthRangeare supported. This limit specifies the granularity (or increment) between successive supported line widths. -
strictLinesspecifies whether lines are rasterized according to the preferred method of rasterization. If set to VK_FALSE, lines may be rasterized under a relaxed set of rules. If set to VK_TRUE, lines are rasterized as per the strict definition. See Basic Line Segment Rasterization. -
standardSampleLocationsspecifies whether rasterization uses the standard sample locations as documented in Multisampling. If set to VK_TRUE, the implementation uses the documented sample locations. If set to VK_FALSE, the implementation may use different sample locations. -
optimalBufferCopyOffsetAlignmentis the optimal buffer offset alignment in bytes for vkCmdCopyBufferToImage2, vkCmdCopyBufferToImage, vkCmdCopyImageToBuffer2, and vkCmdCopyImageToBuffer. This value is also the optimal host memory offset alignment in bytes for vkCopyMemoryToImage and vkCopyImageToMemory. The per texel alignment requirements are enforced, but applications should use the optimal alignment for optimal performance and power use. The value must be a power of two. -
optimalBufferCopyRowPitchAlignmentis the optimal buffer row pitch alignment in bytes for vkCmdCopyBufferToImage2, vkCmdCopyBufferToImage, vkCmdCopyImageToBuffer2, and vkCmdCopyImageToBuffer. This value is also the optimal host memory row pitch alignment in bytes for vkCopyMemoryToImage and vkCopyImageToMemory. Row pitch is the number of bytes between texels with the same X coordinate in adjacent rows (Y coordinates differ by one). The per texel alignment requirements are enforced, but applications should use the optimal alignment for optimal performance and power use. The value must be a power of two. -
nonCoherentAtomSizeis the size and alignment in bytes that bounds concurrent access to host-mapped device memory. The value must be a power of two.- 1
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For all bitmasks of VkSampleCountFlagBits, the sample count limits defined above represent the minimum supported sample counts for each image type. Individual images may support additional sample counts, which are queried using vkGetPhysicalDeviceImageFormatProperties as described in Supported Sample Counts.
Document Notes
For more information, see the Vulkan Specification.
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.